English: Persona 4 The Animation
Status: Finished Airing
Aired: Oct 7, 2011 to Mar 30, 2012
25 min. per episode
PG-13 - Teens 13 or older
L represents licensing company
Score: 7.851 (scored by 34298 users)
1 indicates a weighted score
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SynopsisPersona 4 takes place in a rural town named Inaba. There have been mysterious murders occurring whenever there was fog after heavy rain. There were also rumors about a channel on television airing only at midnight called Mayonaka TV, during which it is said that one can see his/her "other half" when staring at the TV screen.
After hearing about a recent unsolved murder which occurred during the fog, the characters—Narukami, Chie, and Yosuke—discuss how each of them had attempted to watch the mysterious TV channel and witnessed the murder victim. The protagonist later realizes that during midnight when the channel is on, his body can phase into his television set as a gateway to enter another world infested with shadows.
After discovering this, they all decide to explore. When first completely entering the world, dazed and confused, Narukami meets Teddie. Mayonaka TV and the town murders seem to have a connection. The murder victims may be merely victims of Mayonaka TV. Everyone decides that they will together try to solve the mysterious murders by exploring the hidden world of Mayonaka TV.
Related AnimeAdaptation: Persona 4
Alternative setting: Persona: Trinity Soul, Persona 3 the Movie 1: Spring of Birth
Sequel: Persona 4 The Animation: No One is Alone
Summary: Persona 4 The Animation: The Factor of Hope
Characters & Voice Actors
"Bonds of people is the true power"
Persona 4 is one of the best video games that I have had the chance to play. Despite being highly acclaimed by critics both in Japan and in the West, Persona 4 remains somewhat of a niche title and this more or less transfers to the anime adaptation too. As a result, those who have played the game are the ones best-placed to be able to fully appreciate the anime series, but new fans will also find a very good anime thanks to Aniplex doing a commendable job with the existing game material.
The opening episodes set the story up quite well with mysterious deaths, the TV world, shadows and personas. The main character, along with another high school student, get involved through various circumstances and then strive to solve the murder cases, meanwhile gaining new friends and abilities. However, it does take a while before huge plot developments start to occur, and these are spread out unevenly over the course of the series. As a result, the pacing is off throughout certain episodes and some important revelations are only lightly touched upon. Social links are a crucial feature in Persona 4; these are several side stories which detail the interactions and bonds that form between the main character and supporting characters. Certain social links are arguably more enjoyable to watch in the anime rather than play in the game, as there's original material which fleshes them out better. Others, however, feel rather rushed.
The game features several short anime-styled cut scenes, and the anime series is similar in terms of artwork and animation. Character designs, which have been copied from the game, are simple and sharp. This means it's decent, but compared to certain other anime it's probably not as visually striking. In some episodes the animation is quite inconsistent; for example, facial expressions are usually good but sometimes become lifeless. Nevertheless, the battle scenes featuring personas and shadows are mostly excellent and full of action, appropriate BGM and variation. It's also amusing that the anime retains the look and feel of a video game; the main character's stats appearing halfway through each episode, as well as the calendar being displayed when each day passes are just a couple of examples.
The sound, in my opinion, is the best aspect of this anime. Poor music alone can't make-or-break a series, but that is irrelevant anyway when it comes to Persona 4 The Animation. The background music is composed by Shoji Meguro, who also composed the music for the game, and it doesn't disappoint, especially during battle scenes. A lot of the music has been recycled from the game and rightly so; why change something that's already superb? The OP and ED themes are new, but they're done in the same style as the OP: sung in English but still sounding incredible. The Japanese VAs have done a good job (which is expected as they also voiced the characters in the game, and therefore have previous experience), and more often than not they suit the roles well.
There are several characters in P4, and most seem to have made the transition from game to anime. The main character, Yu Narukami, was previously a silent protagonist but now has a voice and his own personality. The latter is initially quite bland but develops as his stats and social links develop; after a few episodes he becomes central to a fair few hilarious quips and situations. The rest of the main cast are a varied but likeable bunch, and each viewer will probably have their own favourites. This anime series has an interesting method of introducing the main characters and molding their personalities, by which I mean that it's incorporated into the Midnight Channel, one of the major plot points. Aside from Yu Narukami, some members of the main cast start out as plain high school students, but their backgrounds and insecurities are revealed as the anime progresses. As mentioned, the battles are entertaining but rather than just having persona-users as mere spectators, they feel pain when their personas are attacked, which raises the stakes and makes them more involved. Finally, the appearance of two mysterious characters (Igor and Margaret) at the beginning of each episode help to summarize which social links or bonds of friendship were developed by Yu in the previous episode.
Now, I'll assume that the majority of Persona 4 veterans will agree that it was a brilliant, or at the very least good, game for the Playstation 2. Therefore, it has two important challenges: to satisfy those who've played the game, and to appeal to those who haven't but are looking to watch a good anime series. The anime is a faithful adaptation, so anyone who liked the game can now enjoy watching it as a TV series. It's vastly entertaining and contains mystery, action and adventure in a high school/small town setting. Admittedly, the story does take a while to get going for those unfamiliar to P4, due to questionable pacing and an initial monster-of-the-week feeling to episodes. However, get past this and you'll find a decent series that's slightly different to others in its genre.
If the quality found in P4 The Animation becomes the usual standard for anime adapted from games, I'd definitely watch more of them. It complements the game adequately and while it remains quite faithful the anime also includes a lot of new stuff, as well as a heavier use of comedy. These changes allow Persona 4 The Animation to be watched as a standalone series, but at the end of the day existing P4 fans should enjoy the anime more because seeing how it handles the familiar characters and story from the game is great fun; newcomers will probably score the series a bit lower. Video gamers can look forward to more of Persona 4 in future: an updated port of the original game on Playstation Vita, and a spin-off fighting game on PS3/Xbox360.
Note: An unaired episode that adapts the video game's True Ending is scheduled to be released in August 2012. read more
The majority of people seem to praise Persona 4: The Animation for its faithfulness to the source material, calling it “the best game-to-anime adaption ever made.” As someone who finished their first playthrough of the game while the series was almost halfway through syndication, I’ll agree, the series is certainly faithful. And game-to-cinema adaptions don’t really have a high standard anyways, so this is probably the best adaption also. However, this is ultimately one of the main reasons why The Animation fails to be as good as the original game. (And since the original game’s story was merely “good” in my eyes, this causes The Animation to sink down into mediocre.)
There seems to be misconception that if an adaption is faithful enough to the source material, than it’s garanteed to be good-so long as the source material was good in the first place. This is incorrect because when a story is written for certain medium, it tends to work best in that medium because that’s what the story was designed for. Persona 4 fundamentally works best as a video-game, because that’s what it was written for. You could still make a good television series out of it, but in order for that to happen you have to actually change stuff and play around with it.
The first of these problems is the pacing. Persona 4 is a game where you live out the player-protagonist’s highschool life day by day, with trips to the TV world every few weeks. It takes about 60-80 hours to beat, and features a very slow pacing. For a 25 episode television series, they of course would need to compress the overall story.
For example, it’s not until a whole hour into the game until the player-protagonist actually gets to fight some Shadows. Since fighting Shadows is apart of the show’s premise, you of course need to include that in the pilot. Therefor, the writers had to rush through the first hour of the game and compress into a 20-minute episode, which results in an overtly fast pacing.
Secondly is the formulaic structure that comprises the majority of the plot. It roughly goes something like this: “Episode A: The heroes find out who’s on the Midnight Channel, and try to gather information on them so that they can save them from the TV world –> Episode B: The heroes go into the TV world, and rescues the victim. The victim then joins their party and helps out in the next story arc–> Episode C: Filler episode –> Repeat.”
The formula was no problem in the game, since the slow pacing made it so you barely even noticed the formula in the first place. However, since the formula goes through a mere three episodes of the anime, the quicker pacing makes it seem more repetitive.
Lastly, there’s Yu’s ability to summon multiple Persona’s, and acquire ”Social Links.” In the video-game, these are only briefly explained, but it’s no problem because it makes sense in the context of a video-game. But with The Animation, they still don’t bother to give an in-depth explanation, and it no longer makes any sense because it doesn’t have the context of a game to back it up. In the game it makes complete sense from a game play mechanic, but in The Animation it serves absolutely no purpose other than to occasionally show off some of the obtainable demons.
This is one of those shows where it starts out rather nicely; even though the first few episodes suffered from such overtly-fast pacing, they were otherwise rather enjoyable and of decent quality. After episode 4 however, the series started to steep deeper and deeper into mediocracry, and it wasn’t until episode 21 (near the end of the series) that it finally started to be of exceptional quality. This is partially due to how the series quickly starts to focus less on the mystery aspects of the plot, and more on the formulaic nature of rescuing people from the TV world and forming Social Links. In other words, barely anything interesting actually happened for a large part of the series.
When each character is introduced in their respective story-arcs, they are indeed compelling characters with a good amount of depth to them. However, as soon as they face their inner selves and are rescued from the TV world, they quickly degrade into flat one-dimensional characters. They’re all still likable to a certain extent, but not enough to make slice-of-life episodes (i.e. the filler episodes) worth watching.
The fight scenes were also underwhelming, usually feeling rushed. They barely have any tension to them, and usually ended far sooner than you would have liked them to. A few times they tried to mix up the fights by adding in some zany element, such as the male characters turning into old men, or the a hot liquid appearing on the floor that impaired the characters movements. Sometimes it worked, but other times it was just added a bit of stupid and unnecessary comedy.
If there’s anything that saves this show from being terribly mediocre, it’s the final four episodes that manage to pull a few plot twists and make the whole mystery plot actually interesting.
Overall Rating: 6/10.
For the most part this is a mediocre series, but it had enough saving qualities for me to rate this as “above average.” For a short while each character was compelling and complex, and the last four episodes were of exceptional quality.
But even so, I highly recommend you avoid this series, and just play the original video-game. I wouldn't call the game a masterpiece or anything, but it's certainly better than The Animation is virtually every way. read more
Both are adaptions of Shin Megami Tensei games that revolve around demon summoning and an awesome protagonist.
Okay, so, we have all these really normal high school kids, right? What if gigantic amounts of bad shit went down, culminating in them obtaining super demon-summoning powers? Sounds silly, yes? Take it up with Atlus, that's the basic premise of both these shows. There's a good amount of mystery going on here, and the general atmosphere is pretty dark and eerie. (Although Persona 4 is most certainly the cheerier of the two.)
Both series are adaptations of a Shin Megami Tensei Game by Atlus. Also, Seiji Kishi is the director of both anime adaptation series.
Students dealing with deaths that can be predicted through some kind of mechanism. These kids can also summon beings used for fighting.
They have a very similar ambiance, feeling and are both adaptation of similar Shin Megami Tensei games. Persona 4, though, is much better.
Not only are both the series from the Shin Megami Tensei franchise but they also share that feeling of supernatural mystery. These mysteries surrounds the origins of the series as well as the characters.
In fact, the characters' cast from both series are small but contain big mysteries. Among other things, there's the usage of beasts/avatars produced by summoning of their owners. These summoned beasts fights on the behalf of their owners from both series to gain dominance; super power backgrounds.
Both series' characters also have similar age ranges and features similar artwork.
They also contain action and are directed by Seiji Kishi.
Both are anime adaptatiosn of Shin Megami Tensei games, which means they both have a similar "dark" vibe to them with a dark storyline.
A lot of demons will be the same in both games since they're part of the same franchise, for example: Pixie.
Both games ARE EXCELLENT and Persona 4 animation was good.
Kishi Seiji is the director of both anime. Adapted from famous Shin Megami Tensei JRPGs with same name.
Both anime focuses on bonds of friendship, in which can make you stronger. Demons are involved, either in a good or a bad way.
Human main antagonist are shown at the end of both anime, suggesting that humans caused the chaos in the first place.
Both anime are videogame adaptation of two of Atlus' awesome game. Persona 4's from the Persona series (obviously) while Devil Survivor sorta follows Shin Megami Tensei. And for those who are unaware, SMT follows the strict "chosen one fights demons WITH demons to save the world" formula.
This means that both series have ties to demons (or technically, mythological creatures).
P4's more concerned about bonds, while DS2 is a little darker and edgier.
Persona 4 adapted the game right, now we'll see if DS2 can do it too :D
Both have mysterious killings. Both anime have the same kind of dark ambient, and in both anime, there are a group of teenagers that fight with a kind of demons by also using demons.
There exists a personification of your innermost feelings and thought processes. In Chaos Head it exists as a "delusion", something brought into reality, while in Persona 4 it exists as a "persona". If you aren't careful, you can be killed.
Both have another world-kind of feeling and they have plot and characters that resemble each other. I think they are really related why? Because they both origin from japanese role-playing video game.
Similar plot, starts with murder, then the murdering is stopped and the main characters have to find out more like why or how. There is like a fantasy world and the real world and they are mixed together in a really great and original way, I really love both anime
In both these series, the true potential of the protagonist are kept a secret. They eventually come to realize how strong and powerful they are.
Also, there are random series of murder which start making sense towards the end.
Both anime contain viable amounts of mystery and action and are worth watching!
Both series features strange phenomenon that happens over a city that is shrouded by mystery.
Both series contains elements of both supernatural and science fiction themes featuring some action later on as well.
Both series' main protagonist has "delusions" that are occur in various episodes.
Both series also include plots featuring a murder that has many questions that needs answers.
Opening Theme#1: "Pursuing My True Self" by Shihoko Hirata (ep 1)
#2: "sky's the limit" by Shihoko Hirata (eps 2-8, 10-12)
#3: "True Story" by Rise Kujikawa (Rie Kugimiya) (ep 9)
#4: "key plus words" by by Shihoko Hirata feat. Yumi Kawamura (eps 13, 14, 16-23)
#5: "Burn My Dread" by Yumi Kawamura (ep 15)
Ending Theme#1: "sky's the limit" by Shihoko Hirata (ep 1)
#2: "Beauty of Destiny" by Shihoko Hirata feat. Lotus Juice (eps 2-12)
#3: "Koisuru Meitantei (恋する名探偵)" by Loveline (Yui Horie) (ep 13)
#4: "The way of Memories -Kizuna no Chikara- (The way of Memories - キズナノチカラ-)" by Shihoko Hirata (eps 14-17, 19-24)
#5: "Honto no Kimochi (ほんとのきもち)" by Shihoko Hirata (ep 18)
#6: "Never More" by Shihoko Hirata (ep 25)more
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