English: Persona 4 The Animation
Status: Finished Airing
Aired: Oct 7, 2011 to Mar 30, 2012
25 min. per episode
PG-13 - Teens 13 or older
L represents licensing company
Score: 7.761 (scored by 47507 users)
1 indicates a weighted score
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SynopsisPersona 4 takes place in a rural town named Inaba. There have been mysterious murders occurring whenever there was fog after heavy rain. There were also rumors about a channel on television airing only at midnight called Mayonaka TV, during which it is said that one can see his/her "other half" when staring at the TV screen.
After hearing about a recent unsolved murder which occurred during the fog, the characters—Narukami, Chie, and Yosuke—discuss how each of them had attempted to watch the mysterious TV channel and witnessed the murder victim. The protagonist later realizes that during midnight when the channel is on, his body can phase into his television set as a gateway to enter another world infested with shadows.
After discovering this, they all decide to explore. When first completely entering the world, dazed and confused, Narukami meets Teddie. Mayonaka TV and the town murders seem to have a connection. The murder victims may be merely victims of Mayonaka TV. Everyone decides that they will together try to solve the mysterious murders by exploring the hidden world of Mayonaka TV.
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||Oct 7, 2011 to Mar 30, 2012
Related AnimeAdaptation: Persona 4
Alternative setting: Persona: Trinity Soul, Persona 3 the Movie 1: Spring of Birth
Sequel: Persona 4 The Animation: No One is Alone
Summary: Persona 4 The Animation: The Factor of Hope
Alternative version: Persona 4 The Golden Animation
Other: Persona 4 The Animation: Mr. Experiment Shorts, Persona 4 The Animation: A Brief Lesson on Izanagi & Izanami
Characters & Voice Actors
"Bonds of people is the true power"
Persona 4 is one of the best video games that I have had the chance to play. Despite being highly acclaimed by critics both in Japan and in the West, Persona 4 remains somewhat of a niche title and this more or less transfers to the anime adaptation too. As a result, those who have played the game are the ones best-placed to be able to fully appreciate the anime series, but new fans will also find a very good anime thanks to Aniplex doing a commendable job with the existing game material.
The opening episodes set the story up quite well with mysterious deaths, the TV world, shadows and personas. The main character, along with another high school student, get involved through various circumstances and then strive to solve the murder cases, meanwhile gaining new friends and abilities. However, it does take a while before huge plot developments start to occur, and these are spread out unevenly over the course of the series. As a result, the pacing is off throughout certain episodes and some important revelations are only lightly touched upon. Social links are a crucial feature in Persona 4; these are several side stories which detail the interactions and bonds that form between the main character and supporting characters. Certain social links are arguably more enjoyable to watch in the anime rather than play in the game, as there's original material which fleshes them out better. Others, however, feel rather rushed.
The game features several short anime-styled cut scenes, and the anime series is similar in terms of artwork and animation. Character designs, which have been copied from the game, are simple and sharp. This means it's decent, but compared to certain other anime it's probably not as visually striking. In some episodes the animation is quite inconsistent; for example, facial expressions are usually good but sometimes become lifeless. Nevertheless, the battle scenes featuring personas and shadows are mostly excellent and full of action, appropriate BGM and variation. It's also amusing that the anime retains the look and feel of a video game; the main character's stats appearing halfway through each episode, as well as the calendar being displayed when each day passes are just a couple of examples.
The sound, in my opinion, is the best aspect of this anime. Poor music alone can't make-or-break a series, but that is irrelevant anyway when it comes to Persona 4 The Animation. The background music is composed by Shoji Meguro, who also composed the music for the game, and it doesn't disappoint, especially during battle scenes. A lot of the music has been recycled from the game and rightly so; why change something that's already superb? The OP and ED themes are new, but they're done in the same style as the OP: sung in English but still sounding incredible. The Japanese VAs have done a good job (which is expected as they also voiced the characters in the game, and therefore have previous experience), and more often than not they suit the roles well.
There are several characters in P4, and most seem to have made the transition from game to anime. The main character, Yu Narukami, was previously a silent protagonist but now has a voice and his own personality. The latter is initially quite bland but develops as his stats and social links develop; after a few episodes he becomes central to a fair few hilarious quips and situations. The rest of the main cast are a varied but likeable bunch, and each viewer will probably have their own favourites. This anime series has an interesting method of introducing the main characters and molding their personalities, by which I mean that it's incorporated into the Midnight Channel, one of the major plot points. Aside from Yu Narukami, some members of the main cast start out as plain high school students, but their backgrounds and insecurities are revealed as the anime progresses. As mentioned, the battles are entertaining but rather than just having persona-users as mere spectators, they feel pain when their personas are attacked, which raises the stakes and makes them more involved. Finally, the appearance of two mysterious characters (Igor and Margaret) at the beginning of each episode help to summarize which social links or bonds of friendship were developed by Yu in the previous episode.
Now, I'll assume that the majority of Persona 4 veterans will agree that it was a brilliant, or at the very least good, game for the Playstation 2. Therefore, it has two important challenges: to satisfy those who've played the game, and to appeal to those who haven't but are looking to watch a good anime series. The anime is a faithful adaptation, so anyone who liked the game can now enjoy watching it as a TV series. It's vastly entertaining and contains mystery, action and adventure in a high school/small town setting. Admittedly, the story does take a while to get going for those unfamiliar to P4, due to questionable pacing and an initial monster-of-the-week feeling to episodes. However, get past this and you'll find a decent series that's slightly different to others in its genre.
If the quality found in P4 The Animation becomes the usual standard for anime adapted from games, I'd definitely watch more of them. It complements the game adequately and while it remains quite faithful the anime also includes a lot of new stuff, as well as a heavier use of comedy. These changes allow Persona 4 The Animation to be watched as a standalone series, but at the end of the day existing P4 fans should enjoy the anime more because seeing how it handles the familiar characters and story from the game is great fun; newcomers will probably score the series a bit lower. Video gamers can look forward to more of Persona 4 in future: an updated port of the original game on Playstation Vita, and a spin-off fighting game on PS3/Xbox360.
Note: An unaired episode that adapts the video game's True Ending is scheduled to be released in August 2012. read more
The majority of people seem to praise Persona 4: The Animation for its faithfulness to the source material, calling it “the best game-to-anime adaption ever made.” As someone who finished their first playthrough of the game while the series was almost halfway through syndication, I’ll agree, the series is certainly faithful. And game-to-cinema adaptions don’t really have a high standard anyways, so this is probably the best adaption also. However, this is ultimately one of the main reasons why The Animation fails to be as good as the original game. (And since the original game’s story was merely “good” in my eyes, this causes The Animation to sink down into mediocre.)
There seems to be misconception that if an adaption is faithful enough to the source material, than it’s garanteed to be good-so long as the source material was good in the first place. This is incorrect because when a story is written for certain medium, it tends to work best in that medium because that’s what the story was designed for. Persona 4 fundamentally works best as a video-game, because that’s what it was written for. You could still make a good television series out of it, but in order for that to happen you have to actually change stuff and play around with it.
The first of these problems is the pacing. Persona 4 is a game where you live out the player-protagonist’s highschool life day by day, with trips to the TV world every few weeks. It takes about 60-80 hours to beat, and features a very slow pacing. For a 25 episode television series, they of course would need to compress the overall story.
For example, it’s not until a whole hour into the game until the player-protagonist actually gets to fight some Shadows. Since fighting Shadows is apart of the show’s premise, you of course need to include that in the pilot. Therefor, the writers had to rush through the first hour of the game and compress into a 20-minute episode, which results in an overtly fast pacing.
Secondly is the formulaic structure that comprises the majority of the plot. It roughly goes something like this: “Episode A: The heroes find out who’s on the Midnight Channel, and try to gather information on them so that they can save them from the TV world –> Episode B: The heroes go into the TV world, and rescues the victim. The victim then joins their party and helps out in the next story arc–> Episode C: Filler episode –> Repeat.”
The formula was no problem in the game, since the slow pacing made it so you barely even noticed the formula in the first place. However, since the formula goes through a mere three episodes of the anime, the quicker pacing makes it seem more repetitive.
Lastly, there’s Yu’s ability to summon multiple Persona’s, and acquire ”Social Links.” In the video-game, these are only briefly explained, but it’s no problem because it makes sense in the context of a video-game. But with The Animation, they still don’t bother to give an in-depth explanation, and it no longer makes any sense because it doesn’t have the context of a game to back it up. In the game it makes complete sense from a game play mechanic, but in The Animation it serves absolutely no purpose other than to occasionally show off some of the obtainable demons.
This is one of those shows where it starts out rather nicely; even though the first few episodes suffered from such overtly-fast pacing, they were otherwise rather enjoyable and of decent quality. After episode 4 however, the series started to steep deeper and deeper into mediocracry, and it wasn’t until episode 21 (near the end of the series) that it finally started to be of exceptional quality. This is partially due to how the series quickly starts to focus less on the mystery aspects of the plot, and more on the formulaic nature of rescuing people from the TV world and forming Social Links. In other words, barely anything interesting actually happened for a large part of the series.
When each character is introduced in their respective story-arcs, they are indeed compelling characters with a good amount of depth to them. However, as soon as they face their inner selves and are rescued from the TV world, they quickly degrade into flat one-dimensional characters. They’re all still likable to a certain extent, but not enough to make slice-of-life episodes (i.e. the filler episodes) worth watching.
The fight scenes were also underwhelming, usually feeling rushed. They barely have any tension to them, and usually ended far sooner than you would have liked them to. A few times they tried to mix up the fights by adding in some zany element, such as the male characters turning into old men, or the a hot liquid appearing on the floor that impaired the characters movements. Sometimes it worked, but other times it was just added a bit of stupid and unnecessary comedy.
If there’s anything that saves this show from being terribly mediocre, it’s the final four episodes that manage to pull a few plot twists and make the whole mystery plot actually interesting.
Overall Rating: 6/10.
For the most part this is a mediocre series, but it had enough saving qualities for me to rate this as “above average.” For a short while each character was compelling and complex, and the last four episodes were of exceptional quality.
But even so, I highly recommend you avoid this series, and just play the original video-game. I wouldn't call the game a masterpiece or anything, but it's certainly better than The Animation is virtually every way. read more
Persona 4 exemplifies everything that is wrong with video game adaptations. Not only is it poorly done in respect to anime as a whole, but it is poorly done even compared to some other video game adaptations. That a great video game like Persona 4 got such a godawful, horrible anime adaptation is a real shame.
The story is pretty typical for what you would find in most JRPGs these days, but one of the unique things about the Persona franchise has been the blend between the dating sim styled day-to-day activities and the RPG combat. Most of the action takes place in a world hidden by all but a few lucky people granted the power of a Persona, the manifestation of the person's psyche which is used to fight shadows inside of the TV world. While it's fairly generic and comes with its fair share of cliches, it works well because the story is self-aware and does not try to take itself too seriously. It's a fairly lighthearted story even in the midst of all the murders, kidnappings, and crazy things going on.
Now, that's just a brief description and synopsis.
There isn't any inherent problem with the story here because it's simply an adaptation of an already established series. The story was fine in the game, and for the most part it's fine here too. What there IS a problem with however is the pacing.
It is bloody horrible.
The pacing can be likened to teleportation. It's a disorganized mess of scenes abruptly changing from one to another with a calendar flashing for a few moments. No, the people behind the adaptation don't care about pacing-- instead they use the calendar as an excuse to not deal with coherent pacing. You might have the main character sitting at a table talking with the group for all of around 30 seconds and then the calendar will simply flash on screen, skipping past several days and taking you into a completely different scene with almost no link or correlation with what just happened. Sometimes the days flash by so fast that you don't even know what the fuck is happening anymore. Sometimes you will have a dungeon given three entire episodes dedicated to it, and another dungeon will have less than half an episode. It makes no sense.
The calendar system and the day-to-day activities worked fine in the game, but this is not the game. It does not work here. It does not fit. This is an anime, not a video game, and the people behind the anime should at least have the intelligence and competency to try and make sure it translates properly into a condensed, strictly visual form. You can't simply take the game and then slap it into an anime. You need to make adjustments, you need to make changes, you need to make sure it fits the medium that you are adapting it to. The staff behind the Persona 4 adaptation don't understand this important philosophy.
If you haven't played the games, don't expect to understand what is going on. You will be lost and confused amidst the terrible pacing.
But that's not the only problem here.
Both the animation and the art style are ugly and poorly done. There is a strange lack of color throughout the entire show which is odd given how colorful and vibrant the game was. Each character is drawn poorly and colored in with ugly looking gradients, something that you would expect from a highschool computer animation class, not a commercial product created for hundreds of thousands of people. All the characters look ugly, the art looks ugly, it's all very bland and amateurish. There's also a startling lack of animation here. One character will have their mouth flap while everybody else in the background is static and motionless, often complete with disproportional faces and odd expressions, looking stupefied and retarded. For a lack of a better term, it's very "derp". Even when there is a decent amount of animation happening on screen it's usually done poorly with glaring mistakes in between movements, usually body parts morphing into strange shapes.
It easily has some of the worst art and animation I've ever seen in a mainstream anime.
On the plus side, the music is very nice and the remixed and new tracks are greatly appreciated. It helps to spice things up a little bit from the game, though there are problems even here since the background songs will abruptly switch from one to another with complete dissonance and shifts in tone. The music itself is good, but the application of the music is not.
Unfortunately there isn't much else good I can say for the anime. There's a few brief moments of hilarity scattered here and there, but with all the other problems in the anime it means almost nothing. Me laughing a couple times does not make up for all the painful bullshit I've had to endure the other 99% of the time.
The anime is nothing more than fanservice for people who have played and enjoyed the games, and even as fanservice it fails.
It is a horrible, horrible anime, and it's a real shame that such a great video game got this kind of treatment. Persona 4 deserved so much more than this. It's an insult to the people who created the game and it's an insult to the fans, thinking that they can get away with making a horrible adaptation and putting in no effort just because the game itself was successful.
This is a shitty adaptation that you should stay away from no matter. Doubly so if you're a fan of the series. read more
Anime adapted from video games most likely won't live up to the fan's expectations. Sometimes they're way too rushed, sometimes they just don't work as an anime, sometimes they're not even faithful to its source material. The problem with video game adaptations is that, most of the time, it just feels like it's jumping from cutscenes to cutscenes without proper transition and characters weren't really... say... in-character.
Adapted by AIC A.S.T.A, Persona 4 : The Animation is the perfect example of a video game adaptation done the right way. Almost everything is perfect, the story isn't rushed, the characters don't feel like puppets and it's VERY faithful to its source material!
The story is about a series of mysterious murders occuring in the tranquil town Inaba. Whenever there's fog after heavy rain, someone dies. Also, rumors about a certain channel on television only airing at midnight named "Mayonaka TV", where one can see his other self on TV. After hearing about the recent murders, the brotagonist (yes-- you heard me. Brotagonist.) and his friends are determined to find the culprit behind the murders... and solve the mystery of the TV Channel. They later realize that the person appearing on TV at midnight is the next to die, and the brotagonist also discovers that TVs are gateway to another world infested of monsters called "shadows". Who is the culprit? What is "Mayonaka TV"?
The premise, albeit a little out of this world, has lived completely to my expectations. The only thing is that sometimes there are "filler" episodes (which are not really fillers and are a VERY important part of the story) where the brotagonist and his friends do random everyday shit. These episodes help developping characters and colorizing them. The mystery itself is executed perfectly and everything is foreshadowed subtly.
Here comes the main flaw of the execution : the pacing. Every video game adaptation suffers from pacing issues, and Persona 4 : The Animation isn't an exception. The scenes are well transitioned; but jumping from, say, March 12 to March 15 in two scenes is a bit too fast. It can't be helped, though; the skipped days are gameplay-only and don't really bring anything new to the story or characters. In a way, it's good that they've skipped these parts, but it comes with a price, and that is pacing.
Let's speak about characters. Persona 4 has a very wide and colorful cast of characters. Every single of them have issues in their lifes, secrets they wouldn't share with anyone, or simply problems they are unable to face. The brotagonist reaches out to them, and makes them face their "true self", which means, accepting who they are despite their flaws, and moving forward in life. The brotagonist also goes through the same process; at the beginning, he is known to be emotionless and not very sociable, but as the story goes on, he opens up to his friends and isn't afraid to show his true colors. The intermission in every episode also shows his "stats" reflecting his character development, quite an interesting way to show character development! In the end, the cast may seem very corny and stereotypical, but as the story goes on, they break their formulatic personalities and build their own.
Oh, and, I fucking hate the brotagonist's sense of fashion. Popped up collar is for douchebags, not for bros, man.
Now that we're over with the story and characters, we'll go into the cosmetic aspect of the anime. The art and animation.
...Horrible. It is completely horrible. Rumours are that the animators are not even getting paid. Is it because their work is so bad? Persona 4 is poorly animated. Backgrounds characters are drawn very sloppily and their faces don't seem... human. The movements are very stiff and robotic and there are a lot of stillframes... Closeups are not as bad, but the heads are rarely shaped the same way, LOL!
The art, though, is very faithful to the original source. It gives a perfect Atlus-ish feeling, and I love it! The only thing is that sometimes their skin are a little too orange-ish, and that's pretty weird. They look like douchebags wearing too much fake tan. That might just be 'cause of the retarded animators, but whatever.
BGM and sound wise... I don't have much to say. It's the same soundtrack as Persona 4, composed by Shoji Meguro. The songs are pretty catchy but get repetitive really fast-- nothing of value to see here. The openings, both by Shihoko Hirata and are in engrish. They're pretty good, but "I will strip search if I have to" is a pretty damn funny lyric if you tell me. I can't take it seriously.
+ Story is solid and executed perfectly
+ Characters are colorful and aren't afraid to break out of their stereotypic personalities
+ The brotagonist is fucking awesome
+ Lots of character development
- The animation is horrible
- The BGMs are forgettable
- The pacing is a bit messed up
- The brotagonist's sense of fashion... seriously kids, don't look up to him!
In the end, Persona 4 is the best video game adaptation I've seen, and it'll probably stay that way unless another studio decides to stop being retarded and do shit correctly. read more
Both are adaptions of Shin Megami Tensei games that revolve around demon summoning and an awesome protagonist.
Okay, so, we have all these really normal high school kids, right? What if gigantic amounts of bad shit went down, culminating in them obtaining super demon-summoning powers? Sounds silly, yes? Take it up with Atlus, that's the basic premise of both these shows. There's a good amount of mystery going on here, and the general atmosphere is pretty dark and eerie. (Although Persona 4 is most certainly the cheerier of the two.)
Both series are adaptations of a Shin Megami Tensei Game by Atlus. Also, Seiji Kishi is the director of both anime adaptation series.
Students dealing with deaths that can be predicted through some kind of mechanism. These kids can also summon beings used for fighting.
They have a very similar ambiance, feeling and are both adaptation of similar Shin Megami Tensei games. Persona 4, though, is much better.
Not only are both the series from the Shin Megami Tensei franchise but they also share that feeling of supernatural mystery. These mysteries surrounds the origins of the series as well as the characters.
In fact, the characters' cast from both series are small but contain big mysteries. Among other things, there's the usage of beasts/avatars produced by summoning of their owners. These summoned beasts fights on the behalf of their owners from both series to gain dominance; super power backgrounds.
Both series' characters also have similar age ranges and features similar artwork.
They also contain action and are directed by Seiji Kishi.
Both are anime adaptatiosn of Shin Megami Tensei games, which means they both have a similar "dark" vibe to them with a dark storyline.
A lot of demons will be the same in both games since they're part of the same franchise, for example: Pixie.
Both games ARE EXCELLENT and Persona 4 animation was good.
Kishi Seiji is the director of both anime. Adapted from famous Shin Megami Tensei JRPGs with same name.
Both anime focuses on bonds of friendship, in which can make you stronger. Demons are involved, either in a good or a bad way.
Human main antagonist are shown at the end of both anime, suggesting that humans caused the chaos in the first place.
Both anime are videogame adaptation of two of Atlus' awesome game. Persona 4's from the Persona series (obviously) while Devil Survivor sorta follows Shin Megami Tensei. And for those who are unaware, SMT follows the strict "chosen one fights demons WITH demons to save the world" formula.
This means that both series have ties to demons (or technically, mythological creatures).
P4's more concerned about bonds, while DS2 is a little darker and edgier.
Persona 4 adapted the game right, now we'll see if DS2 can do it too :D
Both have mysterious killings. Both anime have the same kind of dark ambient, and in both anime, there are a group of teenagers that fight with a kind of demons by also using demons.
Both stories are Action filled yet comedic animes with some mystery surrounding it.
Both of the anime are adapted from games, Protagonist in both stories are fighting monsters per say, by using a summoned avatar, which is Life is at stake. Both series have the same feel in terms of the story.
Both Shin Megami Tensei titles.
Both have a focus on the bonds between characters and how this fuels their powers.
Both protagonists have similar powers, in the form of summoning Personas or Demons.
Both have similar underlying themes.
Both focus on the fact that the protagonists have a limited amount of time to accomplish what they need to accomplish.
Both made by the same studio and also both based off of Shin Megami Tensei Games. You may even see some of the previous "Demons" in Devil Survivor are also "Personas" in Persona.
There exists a personification of your innermost feelings and thought processes. In Chaos Head it exists as a "delusion", something brought into reality, while in Persona 4 it exists as a "persona". If you aren't careful, you can be killed.
Both have another world-kind of feeling and they have plot and characters that resemble each other. I think they are really related why? Because they both origin from japanese role-playing video game.
Similar plot, starts with murder, then the murdering is stopped and the main characters have to find out more like why or how. There is like a fantasy world and the real world and they are mixed together in a really great and original way, I really love both anime
In both these series, the true potential of the protagonist are kept a secret. They eventually come to realize how strong and powerful they are.
Also, there are random series of murder which start making sense towards the end.
Both anime contain viable amounts of mystery and action and are worth watching!
Both series features strange phenomenon that happens over a city that is shrouded by mystery.
Both series contains elements of both supernatural and science fiction themes featuring some action later on as well.
Both series' main protagonist has "delusions" that are occur in various episodes.
Both series also include plots featuring a murder that has many questions that needs answers.
Although these series are quite different in their mood and idea, they share the following two things:
(1) Protagonists in both series get in a mysterious parallel world and fight there using powerful "familiars" (actually, they're not usual familiars, but explaining them would be a spoiler, so let's leave it at that). The reasons for fighting and effect of the battle outcome are really different, but the process is pretty much the same: the familiars combat under their owners command invoking different technics and weapons, and that makes a really nice and impressive action.
(2) There is a mystery that protagonists are trying to figure out in both series.
*Both animes have two different worlds. In Persona 4 there is the normal world and the TV world. In C there is the normal world and the Financial District.
*Both animes summon monsters using cards. In Persona 4 they are known as Personas, while in C they are known as Assets.
*The overall moral in both stories are extremely different
*The way each story progresses is different
Characters who use devils to fight other people in matches. Main character starts out weak but gradually grows stronger
Both Anime contain a group of kids with special powers trying to prevent the world from going to pot. Lots of angst, one is darker then the other.
-Group of teenagers.
-Each character has a different special power.
-Drama and Mystery.
-The shadows(persona 4) are very similair to the Onis(tokyo maijin)
-Both are based in games (persona is a ps2 game and tokyo majin is from megadriver)
The only different thing is the feeling.
Tokyo majin is darkest than persona 4 the animation.
Both focus on a group of people trying to stop someone who is behind a series of mysterious deaths in the cities/towns that they live in. However, in Persona 4, you don't know who's behind the deaths - while in Tokyo Majin, you at least know who the main guy behind it all is.
Both are based on video games.
both are Sci-Fi and mystery.
both have something to do with gadgets like television in persona 4 and in moblie phone Steins;Gate .
both are based on games.
both have a girl partner besides them.
both have mysterious or dark atmosphere.
both have same feelings and excitement while watching.
Both series are based off games that imo, are performed quite well.
In both anime(s), there is sci-fi elements containing themes of comedy, drama, and thriller. Of course, the plot deepens as the episodes progresses.
The characters also distinct themselves by having certain phsyical apperances such as the exclusive lab codes in Steins;Gate and the trademark glasses in Persona Four. Both of these series are great for some sci-fi fun of 2011.
Both series are highly addictive and the plots are awesome.
Opening Theme#1: "Pursuing My True Self" by Shihoko Hirata (ep 1)
#2: "sky's the limit" by Shihoko Hirata (eps 2-8, 10-12)
#3: "True Story" by Rise Kujikawa (Rie Kugimiya) (ep 9)
#4: "key plus words" by Shihoko Hirata feat. Yumi Kawamura (eps 13, 14, 16-23)
#5: "Burn My Dread" by Yumi Kawamura (ep 15)
Ending Theme#1: "sky's the limit" by Shihoko Hirata (ep 1)
#2: "Beauty of Destiny" by Shihoko Hirata feat. Lotus Juice (eps 2-12)
#3: "Koisuru Meitantei (恋する名探偵)" by Loveline (Yui Horie) (ep 13)
#4: "The way of Memories -Kizuna no Chikara- (The way of Memories - キズナノチカラ-)" by Shihoko Hirata (eps 14-17, 19-24)
#5: "Honto no Kimochi (ほんとのきもち)" by Shihoko Hirata (ep 18)
#6: "Never More" by Shihoko Hirata (ep 25)more
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